4

Let me suggest a project for you that I think will fit with what you've learned and with the scope of the project, as far as I can judge it: Denoising of audio signals by spectral subtraction techniques. The basic method is relatively simple. You need to cut your signal into overlappling blocks, you window each block, compute an FFT, and modify the ...


4

There are soo many projects, field of applications, platforms, architectures and tools to mention about but let me put here a few. 1- Begin with Audio projects, as probably every DSPeng. did so. There's an open source program AudaCity which involves very rich set of audio functions implemented. So write your own, add your own, develop your own. Again, ...


3

DSP is a wide field and goes beyond audio/video processing. And, since new digital devices are developed in any field, DSP algorithm implementation, simulation and design is still a very important area. Some examples that come to my mind beyond audio/video: wireless communications: for example there is plenty of research going on in 5G cellular (i.e. ...


3

Audio watermarking is a technique that relies on inaudible cues. Humans can't really hear phase differences in low tones, if only because it's often delivered via a single bass speaker (i.e. because the HiFi setup physically eliminates the difference). This allows you to stuff information in the phases of the low-frequency parts of the left and right channel....


3

I am not sure how complicated it should be, but you can consider time stretching, which means changing the duration of an audio signal without changing the pitch. There are few algorithms that attempt to solve the problem (such as OLA, SOLA, etc...).


1

There's an unlimited amount of projects you can do... The extend depends on how much you want to (or you can) turn your home into a lab ? Audio projects can range from software synthesizers, multimedia players, to aduio compression algorithms, micophone array based advanced imaging, and to all sorts of acoustic magic. You would need alot of electronics and ...


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