can someone define/explain briefly (or with some detail-> up to you) the following terms:
- Block Processing? and what are the differences between it and Sample Processing?
- What is a 3D Audio System and what is relation between it & Head Related Transfer Function (HRTF)? and how can HRTF be applied in Headphones?
- The relationship between bit rate, sample rate and bit depth? Is there a formula that combines all terms?