# Pose from Homography matrix - Zhang method

this post also contributes to the post at Step by Step Camera Pose Estimation for Visual Tracking and Planar Markers by Jav_Rock (since I cannot add any comment there and I don't know why)

It can be seen that the translation vector 1x3 and rotation matrix 3x3 can be derived from homography matrix. However, the following question is: - where are the camera coordinate system and object coordinate system and how are they attached to the camera (or object)?? - there is the relative transformation between the two but the computation from homography or transformation matrix implies nothing about these coordinate systems' location & direction

Then, how to solve the pose estimation problem??

The coordinate system you choose is completely arbitrary, as no information about real-world coordinates can be inferred. From an image of a table there is no reason to know that one leg is located at any particular $(X, Y, Z)$, or that it is any particular size (you can't tell if it's a doll's table or a giant's table).
Normally you would choose one of your cameras to be located at the origin, looking down the $z$ axis, defined by the matrix:
$$[R|t] = \begin{bmatrix} 1&0&0&0 \\ 0&1&0&0 \\ 0&0&1&0 \end{bmatrix}$$