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I read from Wikipedia that signals obey the uncertainty principle. The product of the measured uncertainty in frequency times the measured uncertainty in time is greater than a constant. The localization of both frequency and time is not possible simultaneous.

Can two people play a signal game with signal acquisition? Player A sends a signal to player B. Player B listens to the signal. Player A stops transmitting the signal after a short period of time. Player B must calculate from the limited time signal what the frequency spectra is

Is this a real game in the world?

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  • $\begingroup$ [offtop] I've seen many strange "games" in my life... For example students of mathematics were writing function on sheet of paper and each player was transforming it, unless someone says "I check", and then this person must calculate integral of a given function. If he can't then he loses and goes for Vodka ;) [/offtop] I don't really understand your rules though. If B receives signal, then he can calculate spectra only in one way - there is no other option. Duration and type of the signal dictates frequency response and resolution. $\endgroup$ – jojek Apr 8 '14 at 22:18
  • $\begingroup$ @jojek Good point. I think the rules would be something like: If the player A transmits too little of the signal in time, then player A looses acquired points from B. If player A allows the signal to be sent too long, player A increases the risk of player B identifying the frequency too precisely? $\endgroup$ – linuxfreebird Apr 8 '14 at 22:22

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