Timeline for make a voice sound signal play faster
Current License: CC BY-SA 4.0
6 events
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Oct 29, 2018 at 9:53 | comment | added | A_A | @nano search DSP.SE for pitch shift or associated techniques (like "time stretching"). This is a frequent question on this board and you can find some useful stuff in addition to the method that Gilles is suggesting to you here. | |
Oct 28, 2018 at 14:09 | comment | added | Minimus Heximus | Isn't it the same as sampling $x(at)$ where $a$ is a constant? The problem with this is that the pitch changes. | |
Oct 28, 2018 at 14:06 | comment | added | Gilles | @nano please see my edit. | |
Oct 28, 2018 at 14:05 | history | edited | Gilles | CC BY-SA 4.0 |
added 359 characters in body
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Oct 28, 2018 at 12:09 | comment | added | Minimus Heximus | Thanks. But I have C# program which gets $x(t)$ as a continuous function and uses it to produce a wave file. I have the sampling machine code but I prefer to change $x(t)$ itself. Can you recommend a change in $x(t)$? | |
Oct 28, 2018 at 11:53 | history | answered | Gilles | CC BY-SA 4.0 |