Skip to main content
deleted 8 characters in body
Source Link
Cris Luengo
  • 2.8k
  • 1
  • 11
  • 28

I'm searching for a method that can smooth a 3D volume whilst preserving the edges in my volume.

I researched anisotropic diffusion filtering and bilateral filtering, but I'm having trouble to evaluate if they can be efficiently used on +30M voxels volumes.

So I need:

  • Relatively fast algorithm even with 512512200512x512x200 volumes
  • Good edge preserving properties
  • Any help to understand those methods.

Thanks

I'm searching for a method that can smooth a 3D volume whilst preserving the edges in my volume.

I researched anisotropic diffusion filtering and bilateral filtering, but I'm having trouble to evaluate if they can be efficiently used on +30M voxels volumes.

So I need:

  • Relatively fast algorithm even with 512512200 volumes
  • Good edge preserving properties
  • Any help to understand those methods.

Thanks

I'm searching for a method that can smooth a 3D volume whilst preserving the edges in my volume.

I researched anisotropic diffusion filtering and bilateral filtering, but I'm having trouble to evaluate if they can be efficiently used on +30M voxels volumes.

So I need:

  • Relatively fast algorithm even with 512x512x200 volumes
  • Good edge preserving properties
  • Any help to understand those methods.
Bumped by Community user
Bumped by Community user
Better title
Source Link
lennon310
  • 3.6k
  • 19
  • 25
  • 27

I'm searching for a method that can smooth a 3D volume whilst preserving the edges in my volume. I

I researched anisotropic diffusion filtering and bilateral filtering, but I'm having trouble to evaluate if they can be efficiently used on +30M voxels volumes.

So iI need:

  • Relatively fast algorithm even with 512512200 volumes
  • Good edge preserving properties
  • Any help to understand those methods.

Thanks

I'm searching for a method that can smooth a 3D volume whilst preserving the edges in my volume. I researched anisotropic diffusion filtering and bilateral filtering but I'm having trouble to evaluate if they can be efficiently used on +30M voxels volumes.

So i need:

  • Relatively fast algorithm even with 512512200 volumes
  • Good edge preserving properties
  • Any help to understand those methods.

Thanks

I'm searching for a method that can smooth a 3D volume whilst preserving the edges in my volume.

I researched anisotropic diffusion filtering and bilateral filtering, but I'm having trouble to evaluate if they can be efficiently used on +30M voxels volumes.

So I need:

  • Relatively fast algorithm even with 512512200 volumes
  • Good edge preserving properties
  • Any help to understand those methods.

Thanks

Image Edge Preserving Smoothing

edited tags; edited title
Link
Royi
  • 20.5k
  • 4
  • 199
  • 240
Loading
Tweeted twitter.com/#!/StackSignals/status/474262558669422592
Source Link
Loading