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May 21, 2014 at 19:13 answer added Glenn Randers-Pehrson timeline score: 1
Apr 12, 2012 at 9:32 history edited Dipan Mehta
re-tag
Feb 22, 2012 at 16:55 comment added Mr. White the huffyuv mentioned below is quite similar to your own 'delta+arithmetic' suggestion. Although obviously it uses huffman instead of arithmetic coding for the entropy coding part. on 8 bits/pixel it typically reaches slightly above 2x compression, with only 1 line-buffer.
Feb 15, 2012 at 23:45 vote accept Martin Thompson
Feb 12, 2012 at 5:36 answer added pichenettes timeline score: 2
Feb 11, 2012 at 12:49 answer added Dipan Mehta timeline score: 4
Feb 1, 2012 at 13:02 comment added Martin Thompson @JasonR: Thanks for the comments - they match my initial perceptions also - I'm in a weirdly constrained place, so I'll have to make my own weirdly constrained techniques up :)
Feb 1, 2012 at 5:22 comment added Jason R @MartinThompson: I doubt you'll find many compression formats targeted to your constraints. Processing power and memory are so plentiful nowadays, there's little motivation for developing algorithms with such low overhead. I think you'd need to roll something of your own. The lossless nature of what you need also points toward a general data compression algorithm (instead of being image-specific); you might have some success looking on Stack Overflow or elsewhere for help.
Jan 27, 2012 at 17:27 history tweeted twitter.com/#!/StackSignals/status/162949983010697216
Jan 27, 2012 at 16:18 comment added Martin Thompson @JasonR: I have done a bit of investigation on "standard" techniques, but my (possibly innaccurate?) impression is they seem to be too dynamic and fairly memory hungry (relative to my "even 1K stretches it" criterion :)
Jan 27, 2012 at 16:14 comment added Martin Thompson @PaulR - question updated - the pixels will be padded.
Jan 27, 2012 at 16:13 history edited Martin Thompson CC BY-SA 3.0
Added description of pixel packing
Jan 27, 2012 at 16:04 comment added Jason R Seems like there aren't many image-specific requirements there. At the risk of sounding obvious, have you considered trying a standard streaming-data compression algorithm, like zlib, LZMA, etc.?
Jan 27, 2012 at 15:42 comment added Paul R Are your 10 - 16 bit pixels always padded to say, 16 bits, or are they packed ?
Jan 27, 2012 at 15:02 history asked Martin Thompson CC BY-SA 3.0