In a video sequence, I would like to track an object. Right now, my detection algorithm can correctly locate the object in approximately 10% of the frames, and incorrectly find something else in 5% of the frames.
The incorrect detections are scattered around in the image, while my object movements are constrained by physics.
I've tried implementing a simple tracker based on distance from last detection (frames and pixels), but since my object moves in a 3d world, the velocity can vary a lot.
I think there is a rather simple approach for tracking this, but I don't have a lot of prior tracking knowledge. Where would I start?
(I appologize if this is not for DSP, please redirect me in that case)