I've implemented a gaussian blur fragment shader in GLSL. I understand the main concepts behind all of it: convolution, separation of x and y using linearity, multiple passes to increase radius... I ...
Let's say you have an original image and a version of the same image that may have been convoluted with a Gaussian blur. How could you demonstrate that the Gaussian blur has been applied and calculate ...
I'm writing an app that recognizes Sudoku puzzles from a camera input. I'd like to remove camera blur from the images to improve recognition. Here is an example image: Since I'm processing a ...
I have an image with arbitrary area (the boundary is shown in gray): I would like to blur just the image within boundaries. Ordinary blur causes the background proliferating to image and vice ...
I am studying methods for recovering images (that has been blurred and noised). Can someone explain the difference between: http://en.wikipedia.org/wiki/Wiener_deconvolution ...
I am studying some deconvolution techinques (to remove motion blur) like: Richardson-Lucy Wiener Are there any pros/cons of using one versus another? For example which are the pros/cons of ...
Is there a generically accepted method of removing motion blur from an image. For a simple case, we can assume that motion happens in a straight line. I assume that it's a two part process composed of ...